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Pirate Marauders

Coming from the lowest classes of society, it is easy to recruit those low-life guises into the pirates crews. Often already criminals before their career as a pirate, it is no big step for most of them to live a pirate's life. Lured by tales about freedom and treasuries, they become quickly disillusioned when facing reality.
No better than a common bandit on land, Pirate Marauders care little for the health or the lives of others. Due to their living conditions they have turned into bitter and angry people who try to strike back at life by tormenting and suppressing others whenever possible. As weapons they use everything that they can purloin and loot and serves the purpose.Their agility makes up for their lack of armor. Fairly weak and cowardly, it is rather their number than their skill that might pose a threat.

Pirate Marauders have 210 hitpoints. They are strong against earth and holy damage. On the other hand, they are weak against death, energy and fire damage. It takes 490 mana to convince these creatures but they cannot be summoned. In addition, they are able to sense invisible creatures.

Pirate Marauders yield 125 experience points. They carry compasses, gold coins, torches and sometimes other items with them.

Creature of the Day Boss of the Day Monster Pedestal and Players Online Box
Guild Dominante
Nightmare
Rank Season
Bola Rp
Pontos: 41305 / Royal Paladin
Hirumekai
Pontos: 34148 / Royal Paladin
Bola Ed
Pontos: 31082 / Elder Druid
Since
Pontos: 25039 / Master Sorcerer
Sirius Arena
Pontos: 23719 / Royal Paladin
Ranking Level
Bola Rp
Level: 7152 / Royal Paladin
Lucas
Level: 7061 / Royal Paladin
Hirumekai
Level: 6687 / Royal Paladin
Sirius Arena
Level: 6392 / Royal Paladin
Bola Ed
Level: 5927 / Elder Druid
Blood Arena
Sirius Fmaker
Pontos: 1000 | Vitórias: 0
Sirius Gmaker
Pontos: 1000 | Vitórias: 0
Sirius Hmaker
Pontos: 1000 | Vitórias: 0
Sirius Imaker
Pontos: 1000 | Vitórias: 0
Cansadito
Pontos: 1000 | Vitórias: 0
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